![]() The Beam Brightness refers to the visual brightness of the Flashlight's Beam from the Killer's POV (see the Gallery).īefore the change that capped Blinding speeds to remove insta-blinds from the Game, this metric would influence that modifier. The Battery Life refers to how many Charges (mentioned in seconds) the Flashlight has at the start of the Trial. The Battery comes with a given Charge (mentioned in seconds) and will, by default, deplete that Charge at a rate of -1 c/s. The Battery Depletion refers to how quickly the Flashlight will run out of its Battery charge and be rendered unusable when in use. A decrease in accuracy will increase those random movements.An increase in accuracy will reduce those random movements. ![]() The Aim Accuracy refers to the random shakey-hand movements a Survivor makes while aiming the Flashlight at something or someone: The higher this number, the more chaotic the effect.įlashlight Modifiers Aim Accuracy Represents the noise frequency (oscillations per time).Represents the degradation of amplitude at each octave = persistence ^ octaveIndex).Default Beam accuracy (very technical):.The following stats apply to all Flashlights unless mentioned otherwise in their descriptions: Blinding The Nemesis' Zombies will stun them in place for 15 seconds, preventing them from attacking and also shrinking their collision hitbox, allowing Survivors to slip past them.Blinding The Shape or The Ghost Face will prevent them from stalking for as long as they are still blind.Blinding The Legion mid-Frenzy will cancel Feral Frenzy without applying the associated fatigue, allowing The Legion to attack immediately, which despite being blinded can injure the Flashlight user.Shining a Flashlight upon a Dire Crow summoned by The Artist will destroy it after a few seconds.Shining a Flashlight upon The Spirit's Husk while she is phase-walking will cause the Husk to disappear after a few seconds and with it any potential effects induced by the Husk's Terror Radius.She is also unable to charge a Blink while a Flashlight is being shined upon her. Shining a Flashlight upon The Nurse while she is charging her Blink (regardless of whether that is her initial or a Chain Blink) will trigger the Lightburn effect after a few seconds, causing her to go straight into the Fatigue state.Shining a Flashlight will reveal the Aura of any Phantasm Traps The Hag might have placed in the vicinity.Īiming the Flashlight directly at a Trap Aura will destroy the Trap without triggering it after few seconds.Shining a Flashlight upon a cloaked Wraith will trigger the Lightburn effect after a few seconds, momentarily stunning him and forcing him out of his cloak.In case of some Killers, Flashlights have special interactions with their Power: This action will regress the Blinding process at the same rate it would apply at, meaning that looking away does not immediately reset the process and the Survivor can attempt to counteract themselves by adjusting their aim. This can be done by looking up at the sky, down at the floor, or to the side. ![]() The Killer can counter a Blinding attempt by turning their camera away from the Flashlight Beam.
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